AoeStats
← The Crusader

African Clearing

505137779Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 38m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
1481
+12
🇺🇸 Spanish · United States
1481
+12
🇨🇳 Mongols · China
1384
+16
🇨🇳 Jurchens · China
1356
+17
🇺🇸 Poles · United States
1421
-16
🇨🇳 Malians · China
1402
-15
🇺🇸 Vietnamese · United States
1365
-13
🇺🇸 Mongols · United States
1344
-13
Player eAPM Actions Feudal Castle Imperial Opening
71 2,743 13:18 18:21 36:05 ⛏ Fish Boom FC
63 2,413 13:00 17:43 — ⛏ Fast Castle
47 1,803 15:18 19:26 — ⛏ Fast Castle
41 1,590 13:44 18:09 36:17 ⛏ Fast Castle
39 1,496 12:13 24:12 — ⚔ Scout Rush
39 1,496 13:11 17:33 — ⛏ Fast Castle
30 1,150 14:26 18:27 — ⛏ Fast Castle
23 881 12:36 26:05 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,125 14,657 6,120 2,105 34,007 38,415
16,045 9,873 5,960 1,500 33,378 35,929
17,225 9,569 4,505 1,700 32,999 34,323
9,825 9,593 3,770 3,750 26,938 28,119
10,750 11,060 795 680 23,285 25,593
11,790 7,399 2,435 1,130 22,754 23,806
8,420 6,350 480 3,250 18,500 20,178
7,470 6,224 2,255 880 16,829 17,966
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.