AoeStats
← The Crusader

African Clearing

504607679Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 42m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
1531
+14
🇺🇸 Persians · United States
1482
+16
🇺🇸 Italians · United States
1482
+16
🇨🇱 Mongols · Chile
1429
+17
🇹🇼 Celts · Taiwan
1508
-18
🇲🇽 Vikings · Mexico
1465
-15
🇦🇺 Goths · Australia
1460
-15
🇨🇳 Berbers · China
1459
-15
Player eAPM Actions Feudal Castle Imperial Opening
84 3,529 13:10 17:32 32:27 ⛏ Fish Boom FC
66 2,782 11:20 25:38 — ⚔ Scout Rush
45 1,917 14:27 18:29 38:25 ⛏ Fast Castle
41 1,722 13:02 17:09 — ⛏ Fast Castle
40 1,696 13:28 19:20 38:47 ⛏ Fish Boom FC
38 1,622 14:20 19:15 39:29 ⛏ Fast Castle
33 1,383 13:48 20:07 36:30 ⚔ FC into Archers
30 1,284 12:48 37:25 —

Resources

Player Food Wood Gold Stone Spent Collected
13,300 14,032 5,540 5,810 38,682 46,754
11,590 16,525 4,450 2,190 34,755 36,011
15,580 7,646 7,110 330 30,666 33,166
9,450 9,617 7,050 2,900 29,017 29,641
9,995 9,281 6,420 1,700 27,396 31,197
8,975 9,481 4,975 1,800 25,231 27,596
11,105 6,017 1,560 1,610 20,292 19,507
6,735 4,637 630 530 12,532 12,988
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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