AoeStats
← Mycorrhizal

Black Forest

510579550Analyzed
4v4 RM · 13h ago on Oct 1, 2026· 48m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mapuche · Spain
1497
+14
🇸🇮 Burmese · Slovenia
1476
+15
🇨🇦 Persians · Canada
1472
+15
🇨🇴 Japanese · Colombia
1448
+16
🇪🇸 Khmer · Spain
1523
-17
🇵🇪 Shu · Peru
1493
-17
🇩🇪 Burgundians · Germany
1443
-15
🇪🇸 Gurjaras · Spain
1345
-11
Player eAPM Actions Feudal Castle Imperial Opening
46 2,212 10:22 14:00 29:03 ⛏ Fast Castle
39 1,885 11:13 15:53 32:23 ⛏ Fish Boom FC
39 1,899 11:06 15:04 28:41 ⛏ Fish Boom FC
38 1,855 13:49 19:13 30:51 ⛏ Fish Boom FC
35 1,664 11:37 15:42 29:09 ⛏ Fish Boom FC
32 1,530 10:50 14:34 30:57 ⛏ Fish Boom FC
32 1,562 11:15 15:04 27:59 ⛏ Fish Boom FC
30 1,444 11:12 20:32 24:36 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
27,150 33,690 10,480 4,370 75,690 89,083
28,650 22,360 21,010 1,180 73,200 77,572
29,270 14,940 21,645 4,235 70,090 74,268
19,900 29,353 15,575 4,350 69,178 86,854
32,290 13,195 18,660 750 64,895 69,229
19,395 27,020 15,580 2,400 64,395 85,504
28,045 14,882 11,990 505 55,422 65,687
15,240 17,685 8,910 2,410 44,245 47,885
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.