AoeStats
← Mycorrhizal

Arena

508921297Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 34m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Byzantines · Taiwan
1525
+15
🇹🇼 Italians · Taiwan
1518
+15
🇹🇼 Bohemians · Taiwan
1513
+15
1503
+16
🇵🇪 Poles · Peru
1536
-17
🇨🇳 Franks · China
1502
-15
🇭🇰 Hindustanis · Hong Kong SAR China
1494
-15
🇨🇦 Britons · Canada
1464
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 1,759 9:43 13:44 27:22 ⛏ Fast Castle
42 1,446 9:47 13:25 29:33 ⛏ Fast Castle
41 1,398 10:27 14:49 26:59 ⛏ Fast Castle
40 1,365 9:52 13:59 28:24 ⛏ Fast Castle
39 1,328 10:58 14:48 — ⛏ Fast Castle
37 1,257 9:00 20:27 32:07 ⛏ Fast Castle
33 1,149 10:17 14:30 30:52 ⛏ Fast Castle
23 793 10:24 14:19 28:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,105 9,735 13,325 200 45,365 47,686
22,120 12,700 9,210 950 44,980 47,780
16,250 12,050 5,590 2,990 36,880 38,835
14,960 11,470 5,950 1,715 34,095 40,986
14,920 11,055 3,765 1,640 31,380 31,576
15,295 10,300 2,960 730 29,285 30,794
13,605 10,005 4,080 965 28,655 35,130
6,885 7,175 4,770 1,425 20,255 21,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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