Arabia
507552965Analyzed1v1 RM
·
12d ago on Sep 18, 2026·
74m 19s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[spank] Lord of the Spank
648 units ordered
Halberdier263
Elite Skirmisher214
Knight61
Battle Elephant41
Pikeman15
Trebuchet14
Karambit Warrior14
Cavalier12
Scout Cavalry5
Man-at-Arms3
Battering Ram2
Monk2
Mangonel1
Scorpion1
First military 10:54 — Scout Cavalry
monk
756 units ordered
Hussar481
Xianbei Raider111
Hei Guang Cavalry90
Light Cavalry30
Monk21
Traction Trebuchet17
Scout Cavalry5
Spearman1
First military 14:06 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[spank] Lord of the Spank’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
monk’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9