AoeStats
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Fortress

508006413Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 91m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1595
+15
🇨🇳 Wei · China
1550
+16
🇹🇼 Persians · Taiwan
1538
+17
🇨🇳 Vietnamese · China
1513
+18
1626
-19
🇹🇼 Slavs · Taiwan
1549
-16
🇹🇼 Persians · Taiwan
1547
-16
🇹🇼 Turks · Taiwan
1514
-15
Player eAPM Actions Feudal Castle Imperial Opening
67 6,177 8:22 12:11 25:38 ⛏ Fast Castle
62 5,689 7:34 11:09 27:40 ⛏ Fast Castle
57 5,191 7:16 10:54 27:05 ⛏ Fast Castle
54 4,907 6:59 10:28 24:56 ⛏ Fast Castle
46 4,193 7:41 11:37 27:55 ⛏ Fast Castle
40 3,630 8:17 14:33 35:56 ⛏ Fast Castle
39 3,597 8:23 12:39 16:57 ◆ FC into Fast Imp
32 2,919 7:12 11:09 24:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
102,930 54,813 38,505 3,460 199,708 212,655
78,680 82,116 33,275 1,185 195,256 203,368
40,445 45,195 50,710 6,475 142,825 186,500
62,875 25,276 21,815 4,175 114,141 119,480
41,365 36,230 23,820 4,530 105,945 116,122
17,070 50,915 31,140 3,550 102,675 133,030
32,580 37,600 14,440 4,995 89,615 103,709
40,120 31,048 11,940 3,340 86,448 88,706
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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