AoeStats
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Nomad

507789911Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 39m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Dravidians · Switzerland
1586
+15
🇫🇷 Vikings · France
1542
+17
🇹🇼 Magyars · Taiwan
1520
+18
🇩🇪 Japanese · Germany
1518
+18
🇹🇷 Persians · Türkiye
1594
-18
🇹🇷 Dravidians · Türkiye
1570
-17
🇹🇷 Mongols · Türkiye
1568
-17
🇹🇷 Mongols · Türkiye
1545
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 1,985 12:34 20:34 37:33 ⚔ Fish Boom into Scouts
45 1,764 12:01 22:21 — ⛏ Fish Boom into Fire Galleys FC
42 1,655 13:29 17:59 — ⛏ Fish Boom FC
40 1,559 12:19 22:37 — ⚔ Scout Rush
39 1,520 13:34 17:37 — ⛏ Fast Castle
37 1,436 12:29 19:50 29:30 ⛏ Fish Boom into Galleys FC
36 1,405 12:13 17:33 38:42 ⛏ Fish Boom FC
31 1,229 13:50 21:58 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,080 17,450 5,975 7,025 52,530 58,109
16,790 9,693 5,775 2,900 35,158 39,357
12,450 14,083 4,125 2,460 33,118 33,389
12,605 10,318 6,625 980 30,528 34,418
10,855 7,286 3,685 960 22,786 26,602
6,950 8,722 4,710 2,150 22,532 22,461
7,725 8,042 1,420 3,640 20,827 22,791
6,525 4,887 1,150 200 12,762 13,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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