AoeStats
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Black Forest

507733825Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 43m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇦 Malay · Morocco
1609
+14
🇨🇳 Khmer · China
1573
+15
🇺🇦 Inca · Ukraine
1557
+16
🇺🇦 Mongols · Ukraine
1547
+16
🇬🇧 Magyars · United Kingdom
1659
-20
🇹🇼 Khmer · Taiwan
1577
-16
🇨🇳 Mongols · China
1503
-13
1476
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,504 12:38 16:20 34:37 ⛏ Fast Castle
52 2,294 8:01 22:27 33:08 ⚔ Scouts into Archers into Towers
45 1,983 8:51 24:13 — ⚔ Archer Rush
39 1,691 10:14 23:05 29:23 ◆ FC into Fast Imp
38 1,671 11:17 14:26 27:30 ⛏ Fast Castle
38 1,682 11:12 14:58 30:18 ⛏ Fast Castle
36 1,578 9:32 18:47 38:03 ⚔ Scout Rush
31 1,345 9:18 26:19 42:13 ⚔ Archers into Champis into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
44,995 17,978 22,025 1,160 86,158 87,273
33,035 13,310 17,410 3,350 67,105 68,963
30,595 16,200 17,010 1,150 64,955 70,430
26,650 16,115 12,385 3,230 58,380 64,747
17,645 15,541 8,900 1,600 43,686 50,748
12,575 11,712 6,400 3,445 34,132 44,242
11,135 8,950 5,875 345 26,305 27,452
6,125 6,413 3,975 1,530 18,043 20,323
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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