AoeStats
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Nomad

509151497Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 49m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Teutons · France
950
+14
🇩🇪 Franks · Germany
947
+14
🇻🇳 Spanish · Vietnam
940
+15
🇩🇪 Japanese · Germany
921
+16
🇪🇸 Chinese · Spain
991
-18
🇷🇴 Mongols · Romania
900
-14
🇨🇦 Britons · Canada
884
-36
🇺🇸 Spanish · United States
880
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,830 15:53 23:37 41:35 ⛏ Fast Castle
27 1,352 13:32 24:53 45:53 ⚔ Fish Boom into Archers into Skirms
26 1,307 18:12 25:53 38:35 ⛏ Fish Boom FC
26 1,297 16:42 24:07 46:22 ⛏ Fast Castle
24 1,201 12:58 19:28 42:14 ⛏ Fish Boom FC
21 1,034 16:53 29:35 40:45 ⚔ Fish Boom into Towers
17 845 14:19 21:41 — ⛏ Fish Boom FC
16 818 15:27 24:15 36:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,950 12,452 13,360 2,675 51,437 53,076
19,080 15,647 9,485 2,365 46,577 61,301
17,815 17,437 6,620 3,300 45,172 49,544
15,160 10,830 7,755 3,560 37,305 42,195
11,960 13,130 6,810 2,595 34,495 41,601
11,575 9,553 4,430 3,150 28,708 32,475
7,765 9,721 3,615 1,560 22,661 33,882
7,890 7,440 1,605 3,260 20,195 19,980
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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