AoeStats
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Black Forest

510788687Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 44m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Lithuanians · Mexico
1462
+15
🇹🇷 Mongols · Türkiye
1447
+15
🇨🇳 Saracens · China
1413
+17
🇫🇷 Burgundians · France
1398
+17
🇦🇷 Franks · Argentina
1506
-19
🇨🇳 Berbers · China
1481
-18
🇭🇰 Britons · Hong Kong SAR China
1376
-14
🇦🇷 Franks · Argentina
1366
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,086 10:32 25:16 32:19 ⚔ M@A into Archers
46 2,043 12:25 17:05 29:48 ⛏ Fast Castle
45 1,970 11:46 15:47 32:48 ⛏ Fast Castle
44 1,918 11:46 16:02 24:56 ⛏ Fast Castle
40 1,763 11:26 15:32 28:01 ⛏ Fast Castle
33 1,444 10:33 14:56 30:02 ⛏ Fast Castle
33 1,467 9:48 24:11 34:48 ⚔ Towers FC
18 789 12:53 17:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,560 13,705 17,345 1,050 69,660 70,733
24,935 25,680 9,645 5,075 65,335 67,922
28,735 14,680 15,295 3,600 62,310 65,699
31,175 11,908 17,435 1,000 61,518 64,876
16,835 16,354 9,260 1,115 43,564 47,597
12,005 12,270 5,420 4,465 34,160 38,465
9,725 10,152 8,470 2,035 30,382 32,274
10,520 11,539 970 755 23,784 24,982
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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