AoeStats
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Black Forest

510162754Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 55m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Khmer · India
1225
+14
🇨🇴 Bohemians · Colombia
1196
+15
🇨🇳 Dravidians · China
1149
+27
🇩🇪 Italians · Germany
1148
+18
🇳🇱 Portuguese · Netherlands
1201
-17
🇫🇷 Saracens · France
1182
-16
🇹🇷 Hindustanis · Türkiye
1170
-16
🇩🇪 Bohemians · Germany
1156
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,995 9:51 24:13 38:01 ⚔ Archer Rush
33 1,853 10:39 14:20 28:10 ⛏ Fast Castle
31 1,737 12:23 16:20 32:58 ⛏ Fish Boom FC
28 1,536 12:37 17:58 34:17 ⛏ Fish Boom FC
25 1,384 13:16 17:22 36:21 ⛏ Fish Boom FC
23 1,255 10:38 16:10 30:41 ⛏ Fish Boom FC
18 1,014 12:41 15:45 33:31 ⛏ Fish Boom FC
17 921 13:11 17:29 33:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,370 24,535 11,510 3,210 73,625 79,771
27,625 25,135 17,085 2,250 72,095 83,132
33,305 19,208 11,705 1,755 65,973 74,097
25,995 22,276 12,530 4,100 64,901 76,464
28,865 14,610 14,815 3,850 62,140 104,355
26,025 19,516 10,700 3,070 59,311 69,335
16,345 21,905 16,060 3,485 57,795 84,564
19,080 15,605 9,370 1,005 45,060 70,334
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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