AoeStats
← carlosgarcia94

Arena

505252213Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 70m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Britons · Sweden
569
+12
🇲🇽 Persians · Mexico
521
+14
🇹🇷 Franks · Türkiye
447
+17
🇩🇰 Teutons · Denmark
418
+19
🇩🇰 Huns · Denmark
499
-16
🇫🇷 Huns · France
479
-16
🇨🇭 Vietnamese · Switzerland
469
-15
🇹🇷 Khmer · Türkiye
458
-15
Player eAPM Actions Feudal Castle Imperial Opening
26 1,837 10:08 20:03 34:39 ⛏ Fast Castle
17 1,199 11:55 21:11 31:34 ⛏ Fast Castle
16 1,127 11:10 22:54 34:11 ⛏ Fast Castle
14 1,008 10:27 25:21 41:08 ⛏ Fast Castle
13 940 11:16 23:37 38:25 ⛏ Fast Castle
10 683 13:57 27:12 46:09 ⛏ Fast Castle
8 583 11:32 23:50 44:15 ⛏ Fast Castle
4 299 9:34 35:35 —

Resources

Player Food Wood Gold Stone Spent Collected
36,475 36,640 23,615 1,860 98,590 133,256
33,040 23,475 24,655 6,180 87,350 111,389
26,380 27,710 14,360 950 69,400 76,216
34,345 18,005 12,245 2,955 67,550 96,857
25,360 8,240 18,385 3,160 55,145 65,704
17,155 18,865 10,340 3,345 49,705 54,607
12,335 11,850 9,635 1,575 35,395 46,721
4,805 3,720 990 1,950 11,465 15,182
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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