AoeStats
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Arena

509004604Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 60m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1528
+12
🇦🇷 Khmer · Argentina
1427
+16
🇦🇷 Bengalis · Argentina
1358
+20
🇦🇷 Spanish · Argentina
1358
+19
🇨🇱 Byzantines · Chile
1506
-19
🇨🇱 Bohemians · Chile
1477
-19
🇨🇳 Franks · China
1422
-16
🇺🇸 Britons · United States
1340
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 3,343 12:12 15:44 28:04 ⛏ Fast Castle
49 2,981 11:04 14:40 28:54 ⛏ Fast Castle
47 2,857 10:17 14:32 34:10 ⛏ Fast Castle
45 2,744 11:35 15:36 39:17 ⛏ Fast Castle
40 2,425 10:15 14:03 26:48 ⛏ Fast Castle
40 2,432 10:03 14:08 31:50 ⛏ Fast Castle
39 2,360 10:48 14:30 29:27 ⛏ Fast Castle
37 2,239 11:07 15:30 27:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,040 67,630 21,235 6,150 113,055 125,702
52,575 22,975 17,500 2,165 95,215 107,928
35,675 18,955 23,075 4,880 82,585 88,455
28,860 24,151 16,650 4,090 73,751 83,033
29,550 30,220 9,620 3,380 72,770 74,810
18,015 28,445 18,070 5,555 70,085 88,421
21,985 24,680 11,510 1,870 60,045 61,983
22,595 15,950 11,395 1,060 51,000 60,499
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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