AoeStats
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Lombardia

507634981Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 54m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1506
+12
🇨🇴 Mapuche · Colombia
1503
+12
🇦🇷 Dravidians · Argentina
1484
+13
🇦🇷 Persians · Argentina
1442
+15
1522
-17
🇦🇷 Vietnamese · Argentina
1427
-13
🇦🇷 Byzantines · Argentina
1373
-11
🇦🇷 Lithuanians · Argentina
1357
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,909 9:48 20:24 32:37 ⚔ Scout Rush
51 2,778 9:13 23:59 37:20 ⚔ Scout Rush
47 2,558 8:23 21:56 33:06 ⚔ Scout Rush
45 2,481 11:23 15:08 33:13 ⛏ Fast Castle
38 2,069 12:46 21:59 48:45
34 1,890 11:26 15:41 38:56 ⛏ Fast Castle
30 1,657 9:01 23:16 36:29 ⚔ Scout Rush
22 1,224 10:30 19:42 36:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,445 15,188 16,165 5,730 73,528 77,273
24,940 28,719 14,655 4,200 72,514 85,815
29,350 28,038 9,565 2,460 69,413 82,725
18,955 27,623 17,295 2,805 66,678 85,677
26,810 22,039 9,600 3,280 61,729 71,063
21,110 24,385 13,320 2,260 61,075 64,997
18,525 22,524 11,960 4,355 57,364 62,819
14,025 15,523 4,255 3,095 36,898 41,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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