AoeStats
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African Clearing

506366900Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 31m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Koreans · United Kingdom
1535
+9
🇦🇷 Maya · Argentina
1530
+9
🇲🇴 Vietnamese · Macao SAR China
1476
+11
🇫🇷 Mongols · France
1442
+14
🇸🇪 Sicilians · Sweden
1481
-14
🇸🇪 Armenians · Sweden
1474
-14
🇸🇪 Magyars · Sweden
1402
-11
🇸🇪 Vietnamese · Sweden
1144
-4
Player eAPM Actions Feudal Castle Imperial Opening
42 1,336 12:40 16:51 — ⚔ FC into Skirms
40 1,278 10:38 — — ⚔ Tower Rush
37 1,177 12:04 25:24 — ⚔ Scout Rush
37 1,189 14:06 21:27 — ⛏ Fast Castle
36 1,155 12:32 25:59 — ⚔ Archers into Skirms
30 974 14:10 17:46 — ⛏ Fast Castle
18 586 12:04 29:20 — ⚔ Towers FC
13 417 14:31 21:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,610 6,268 3,240 400 20,518 21,852
5,620 8,510 2,090 1,725 17,945 17,483
11,300 3,775 2,070 100 17,245 17,682
6,115 5,153 925 1,225 13,418 13,228
5,350 4,581 1,945 200 12,076 12,522
4,900 3,310 700 1,100 10,010 9,686
4,700 2,692 300 640 8,332 8,393
4,500 2,500 50 1,160 8,210 7,884
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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