AoeStats
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African Clearing

506225733Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 50m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1603
+14
🇨🇳 Cumans · China
1540
+17
1527
+17
🇺🇸 Franks · United States
1516
+18
🇩🇪 Vietnamese · Germany
1562
-17
🇹🇷 Teutons · Türkiye
1560
-17
🇩🇪 Byzantines · Germany
1554
-16
🇫🇷 Jurchens · France
1545
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,661 13:04 16:41 36:30 ⛏ Fast Castle
51 2,568 14:55 19:07 41:40 ⛏ Fast Castle
51 2,547 12:11 19:47 38:28 ⚔ Scout Rush
47 2,343 11:59 27:42 — ⚔ Scout Rush
47 2,381 12:12 29:15 38:14 ⚔ Skirms into Towers
45 2,256 13:55 17:43 47:06 ⛏ Fish Boom FC
41 2,050 13:48 26:46 43:24 ⛏ Fish Boom FC
20 1,003 12:55 43:41 —

Resources

Player Food Wood Gold Stone Spent Collected
30,430 17,498 17,485 3,065 68,478 68,417
27,550 15,020 10,625 2,475 55,670 61,778
24,820 13,954 14,520 2,080 55,374 64,476
17,250 20,845 15,270 1,860 55,225 59,491
10,875 30,636 9,360 2,775 53,646 53,648
25,105 14,593 10,085 1,700 51,483 52,777
17,830 7,438 3,910 1,500 30,678 34,568
7,230 6,726 530 575 15,061 17,747
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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