AoeStats
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African Clearing

505982212Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 69m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
1567
+18
1556
+18
🇦🇷 Mongols · Argentina
1539
+19
🇸🇻 Vikings · El Salvador
1513
+20
🇨🇱 Turks · Chile
1687
-23
🇪🇸 Italians · Spain
1584
-18
🇪🇸 Gurjaras · Spain
1572
-17
🇪🇸 Sicilians · Spain
1557
-17
Player eAPM Actions Feudal Castle Imperial Opening
68 4,713 12:39 23:12 — ⚔ Scout Rush
63 4,396 11:40 23:11 44:02 ⚔ Archer Rush
53 3,670 11:48 21:46 43:34 ⚔ Scouts into Fish Boom
51 3,524 13:00 16:41 37:34 ⛏ Fast Castle
49 3,413 12:08 24:54 42:16 ⚔ Fish Boom into Scouts
47 3,255 14:09 18:22 43:39 ⛏ Fast Castle
39 2,672 12:18 19:36 37:15 ⛏ Fast Castle
19 1,321 15:05 19:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,560 29,781 23,160 4,425 100,926 125,592
57,080 18,733 19,670 5,200 100,683 101,835
42,150 34,002 13,940 2,850 92,942 92,847
31,555 29,469 20,160 8,385 89,569 101,369
38,245 21,534 26,845 1,900 88,524 95,680
24,570 34,950 18,080 5,030 82,630 97,219
12,430 10,135 2,835 1,550 26,950 32,609
7,270 6,116 2,015 1,275 16,676 18,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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