AoeStats
← ME_DEPRIME_JUGAR_CON_USTEDES

African Clearing

505828083Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 56m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1701
+15
🇲🇽 Wu · Mexico
1669
+17
🇧🇷 Bengalis · Brazil
1659
+17
1521
+22
🇭🇰 Bohemians · Hong Kong SAR China
1741
-20
🇨🇳 Italians · China
1726
-20
🇹🇼 Inca · Taiwan
1690
-18
🇹🇼 Celts · Taiwan
1561
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 3,016 12:42 22:54 40:05 ⚔ Scout Rush
52 2,905 12:58 17:12 37:49 ⛏ Fast Castle
50 2,782 14:20 18:00 30:42 ⛏ Fish Boom FC
42 2,382 12:49 17:13 45:30 ⛏ Fast Castle
42 2,333 13:02 16:36 30:17 ⛏ Fast Castle
42 2,338 10:35 21:59 38:00 ⚔ Scouts into Fish Boom
23 1,285 12:15 29:00 42:23 ⚔ M@A Rush
19 1,056 29:59 33:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,995 34,942 19,945 7,750 90,632 97,034
33,550 23,905 23,715 2,845 84,015 100,568
36,905 25,313 13,540 3,800 79,558 83,831
28,380 29,023 17,030 3,330 77,763 82,766
35,740 21,551 11,185 4,150 72,626 76,430
23,945 16,458 13,455 1,295 55,153 66,969
16,970 9,308 2,585 2,395 31,258 30,504
6,550 4,247 250 700 11,747 13,513
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.