AoeStats
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Black Forest

510628874Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1435
+13
🇵🇱 Mongols · Poland
1393
+14
1354
+16
🇨🇭 Portuguese · Switzerland
1339
+16
🇨🇱 Bengalis · Chile
1393
-17
🇺🇸 Byzantines · United States
1364
-15
🇫🇷 Persians · France
1346
-14
🇧🇷 Franks · Brazil
1317
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,584 10:13 14:19 29:25 ⛏ Fast Castle
43 1,930 11:28 15:41 31:31 ⛏ Fast Castle
41 1,877 13:19 22:20 37:24 ⛏ Fast Castle
35 1,586 11:59 21:50 42:30 ⚔ Archer Rush
32 1,457 10:37 15:15 30:37 ⛏ Fast Castle
29 1,321 11:30 15:17 34:00 ⛏ Fast Castle
27 1,243 10:55 14:33 26:49 ⛏ Fast Castle
24 1,085 11:23 16:03 30:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,020 29,025 12,400 950 69,395 76,702
31,590 18,145 16,145 1,740 67,620 77,991
25,180 26,286 10,415 2,980 64,861 79,979
34,405 14,310 10,970 515 60,200 63,357
18,235 19,223 10,960 2,090 50,508 55,170
16,470 15,039 9,425 3,460 44,394 51,397
11,485 9,640 6,760 1,430 29,315 33,002
9,730 7,658 3,705 4,210 25,303 26,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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