AoeStats
← Luke Vickerry

Black Forest

509421896Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 49m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Vietnamese · India
1100
+23
🇹🇷 Khmer · Türkiye
1057
+16
🇹🇷 Franks · Türkiye
1046
+16
🇹🇷 Bohemians · Türkiye
929
+22
🇨🇳 Spanish · China
1099
-35
🇦🇷 Celts · Argentina
1051
-17
🇦🇷 Chinese · Argentina
1048
-17
🇦🇷 Jurchens · Argentina
1000
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,687 11:40 17:37 32:37 ⛏ Fish Boom FC
30 1,486 13:15 17:56 34:14 ⛏ Fast Castle
27 1,321 12:34 20:16 36:14 ⛏ Fast Castle
25 1,249 17:18 21:52 39:15 ⛏ Fish Boom FC
21 1,065 13:57 19:49 28:22 ⛏ Fish Boom FC
18 888 12:09 16:44 43:48 ⛏ Fast Castle
15 744 12:18 20:49 40:07 ⛏ Fast Castle
5 236 — — —

Resources

Player Food Wood Gold Stone Spent Collected
21,065 27,804 16,025 4,040 68,934 84,347
26,410 26,555 13,175 2,635 68,775 80,249
22,170 21,826 9,730 1,260 54,986 62,039
17,830 21,071 11,695 760 51,356 56,499
14,475 17,855 10,690 3,870 46,890 62,365
18,230 14,435 9,315 1,500 43,480 51,426
11,905 11,909 6,865 2,855 33,534 38,078
950 0 0 0 950 992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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