AoeStats
← GoldPhantom

Pilgrims

509889975Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 47m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
892
+13
🇨🇭 Slavs · Switzerland
883
+13
🇨🇳 Huns · China
856
+14
🇱🇻 Turks · Latvia
851
+14
🇦🇷 Burmese · Argentina
878
-15
🇨🇳 Spanish · China
821
-14
🇭🇰 Saracens · Hong Kong SAR China
805
-13
🇨🇳 Vikings · China
777
-12
Player eAPM Actions Feudal Castle Imperial Opening
28 1,341 13:49 21:29 39:30 ⛏ Fish Boom
23 1,092 10:50 18:18 31:17 ⛏ Fish Boom FC
23 1,066 12:04 21:05 40:05 ⛏ Fish Boom FC
23 1,081 13:19 21:22 38:14 ⛏ Fast Castle
18 846 11:07 17:21 33:03 ⛏ Fish Boom FC
15 721 12:29 21:56 29:48 ⛏ Fish Boom FC
12 575 14:29 24:02 43:46 ⚔ Fish Boom FC into Scouts
12 565 11:42 23:38 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,675 9,069 24,125 1,655 63,524 65,786
16,765 10,695 4,650 3,810 35,920 46,659
13,645 11,480 8,015 1,750 34,890 49,898
15,785 8,430 8,030 1,600 33,845 40,047
14,600 9,670 3,920 1,605 29,795 34,532
9,735 13,130 4,385 1,250 28,500 38,656
12,395 6,725 6,140 1,600 26,860 30,959
9,535 7,645 2,490 3,060 22,730 25,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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