AoeStats
← GoldPhantom

Fortress

508421861Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 54m 24s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wei · United States
810
+13
🇭🇰 Lithuanians · Hong Kong SAR China
805
+13
🇦🇺 Celts · Australia
797
+13
🇺🇸 Spanish · United States
769
+14
🇮🇳 Celts · India
808
-16
🇪🇸 Hindustanis · Spain
772
-15
🇹🇷 Turks · Türkiye
710
-29
🇮🇳 Portuguese · India
638
-10
Player eAPM Actions Feudal Castle Imperial Opening
29 1,573 9:26 16:01 31:58 ⛏ Fast Castle
28 1,527 7:03 14:24 25:59 ⛏ Fast Castle
27 1,448 6:07 14:58 31:05 ⛏ Fast Castle
25 1,382 6:22 14:46 26:16 ⛏ Fast Castle
23 1,254 7:13 16:25 35:52 ⛏ Fast Castle
16 850 8:43 13:10 27:27 ⛏ Fast Castle
11 592 6:38 11:44 25:58 ⛏ Fast Castle
4 200 5:50 26:52 37:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,120 32,400 11,685 2,800 84,005 102,232
38,910 15,875 11,885 1,720 68,390 75,295
32,145 12,235 20,325 2,880 67,585 69,561
25,590 12,713 14,635 3,370 56,308 59,024
21,510 15,370 13,305 1,735 51,920 58,068
21,920 11,865 12,420 1,735 47,940 61,948
11,450 16,270 11,575 3,320 42,615 63,227
9,475 4,325 3,275 225 17,300 23,480
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.