AoeStats
← GoldPhantom

Pilgrims

508000438Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 80m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Maya · United Kingdom
851
+15
🇬🇧 Wu · United Kingdom
818
+17
🇬🇧 Huns · United Kingdom
799
+39
🇬🇧 Portuguese · United Kingdom
761
+19
🇩🇪 Khmer · Germany
838
-17
837
-17
🇻🇳 Vietnamese · Vietnam
825
-39
🇭🇰 Lithuanians · Hong Kong SAR China
818
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 2,779 18:06 29:03 36:25 ⛏ Fish Boom FC
23 1,812 11:07 22:01 43:55 ⚔ Skirmisher Rush
19 1,504 13:29 22:35 37:33 ⛏ Fast Castle
15 1,191 12:51 22:36 32:58 ⚔ Fish Boom FC into Scouts
13 1,044 12:17 20:45 41:33 ⚔ Fish Boom into Scouts
11 902 14:38 20:30 36:00 ⛏ Fish Boom FC
8 605 31:22 75:36 — ⚔ Fish Boom into Drush into Fire Galleys
0 16 — — —

Resources

Player Food Wood Gold Stone Spent Collected
32,825 37,365 25,315 3,170 98,675 103,475
18,885 47,545 9,150 2,050 77,630 93,325
27,870 26,320 14,410 2,930 71,530 78,016
17,515 24,255 21,631 4,750 68,151 83,636
22,210 21,040 20,805 3,900 67,955 82,083
12,995 7,653 7,270 1,640 29,558 34,649
9,435 11,215 1,970 100 22,720 32,092
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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