AoeStats
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Pilgrims

507980502Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 44m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Byzantines · Taiwan
919
+13
🇮🇳 Poles · India
897
+14
🇭🇰 Lithuanians · Hong Kong SAR China
839
+16
🇮🇳 Britons · India
835
+17
🇪🇸 Bulgarians · Spain
876
-16
🇵🇱 Huns · Poland
858
-15
🇹🇼 Dravidians · Taiwan
856
-15
🇫🇷 Khmer · France
816
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,184 11:33 19:01 — ⚔ Fish Boom into Scouts
26 1,165 14:38 19:48 32:20 ⛏ Fish Boom into Fire Galleys FC
20 888 14:15 19:45 25:19 ⛏ Fish Boom FC into Fast Imp
20 873 12:37 19:43 40:31 ⛏ Fast Castle
18 791 11:17 16:24 31:45 ⛏ Fish Boom FC
15 657 14:50 20:33 — ⛏ Fish Boom FC
14 606 15:37 44:11 — ⚔ Fish Boom into Scouts
10 463 12:24 17:17 39:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,730 14,085 5,135 1,125 33,075 38,486
13,810 8,470 9,175 850 32,305 33,642
14,675 10,970 4,140 1,150 30,935 35,139
10,910 6,615 5,315 1,015 23,855 29,486
10,965 7,340 3,645 1,195 23,145 23,690
11,065 6,315 3,845 1,910 23,135 30,520
7,760 9,335 2,225 1,300 20,620 22,973
6,885 7,205 545 265 14,900 15,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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