AoeStats
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Golden Pit

503185653Analyzed
1v1 RM · 10d ago on Aug 30, 2026· 57m 27s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
587
+14
🇺🇦 Slavs · Ukraine
545
-14
Player eAPM Actions Feudal Castle Imperial Opening
19 1,083 10:43 22:48 38:04
15 851 12:25 17:37 33:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,340 18,424 11,550 3,630 56,944 64,030
16,215 9,684 10,505 3,615 40,019 44,430
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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