AoeStats
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Black Forest

511102604Analyzed
4v4 RM · 13d ago on Oct 3, 2026· 40m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1290
+14
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1290
+14
🇨🇴 Magyars · Colombia
1278
+14
🇬🇧 Persians · United Kingdom
1265
+15
vs
🇩🇪 Ethiopians · Germany
1291
-17
🇲🇽 Vikings · Mexico
1239
-14
🇫🇷 Turks · France
1218
-13
🇩🇪 Bohemians · Germany
1217
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,510 13:46 23:39 39:58 ⚔ M@A Rush
36 1,473 10:13 18:34 39:36 ⚔ Scout Rush
35 1,409 11:04 15:28 30:59 ⛏ Fast Castle
32 1,304 11:26 14:58 30:58 ⛏ Fast Castle
31 1,247 12:49 16:18 30:56 ⛏ Fast Castle
24 990 12:19 15:47 31:52 ⛏ Fast Castle
21 834 13:42 33:29 — ⛏ Fast Castle
18 726 11:46 19:12 31:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,095 12,552 14,570 3,550 68,767 75,022
15,375 20,006 11,240 1,040 47,661 64,541
16,145 13,795 5,935 950 36,825 44,195
16,015 10,435 8,150 100 34,700 40,255
11,550 11,128 5,725 760 29,163 34,779
15,195 8,941 4,035 315 28,486 29,722
11,890 6,542 3,760 1,925 24,117 27,398
4,650 5,631 940 685 11,906 13,601
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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