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Arena

515492401Analyzed
4v4 RM · 14d ago on Oct 22, 2026· 46m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Portuguese · Taiwan
1171
+14
🇨🇳 Byzantines · China
1162
+14
🇹🇼 Franks · Taiwan
1135
+15
🇮🇳 Japanese · India
1102
+17
vs
🇬🇧 Vikings · United Kingdom
1201
-18
🇪🇸 Ethiopians · Spain
1104
-14
🇺🇸 Danes · United States
1097
-14
🇹🇼 Bohemians · Taiwan
1088
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,433 11:05 15:08 34:50 ⚔ FC into Archers
36 1,679 10:58 16:18 28:17 ⛏ Fast Castle
31 1,453 11:07 14:59 34:03 ⛏ Fast Castle
31 1,458 10:35 14:52 29:42 ⚔ Scouts FC
21 967 10:36 18:33 31:23 ⛏ Fast Castle
19 909 12:46 17:47 32:30 ⛏ Fast Castle
17 802 10:58 17:34 29:59 ⛏ Fast Castle
16 758 11:02 15:31 29:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,935 16,807 9,315 4,500 60,557 67,510
24,655 12,665 17,595 5,590 60,505 76,034
22,685 18,846 11,220 1,600 54,351 69,845
29,410 11,925 8,315 2,895 52,545 67,912
23,445 17,278 8,690 960 50,373 65,192
17,860 16,890 11,190 2,800 48,740 71,661
15,475 19,625 9,475 1,025 45,600 58,461
13,385 15,630 10,405 850 40,270 43,354
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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