AoeStats
← jstep

Yucatan

511378985Analyzed
4v4 RM · 9d ago on Oct 4, 2026· 61m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1083
+15
🇺🇸 Gurjaras · United States
1075
+15
🇦🇷 Franks · Argentina
980
+19
🇺🇸 Saxons · United States
914
+21
vs
🇲🇽 Danes · Mexico
1084
-19
🇷🇺 Malians · Russia
1079
-19
🇪🇸 Inca · Spain
1012
-16
🇹🇷 Vikings · Türkiye
1010
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 3,403 10:25 15:04 45:58 ⛏ Fast Castle
29 1,796 12:17 17:16 35:58 ⛏ Fast Castle
28 1,739 11:24 15:24 55:41 ⛏ Fast Castle
26 1,638 11:06 17:02 36:39 ⛏ Fast Castle
23 1,411 11:04 16:42 31:29 ⛏ Fast Castle
22 1,349 10:46 15:09 39:08 ⛏ Fast Castle
16 1,007 12:12 16:52 31:30 ⛏ Fast Castle
14 865 11:44 17:32 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,665 15,920 27,295 6,650 102,530 116,826
41,775 25,740 13,765 3,290 84,570 91,970
29,730 19,430 17,855 3,550 70,565 81,161
36,220 15,230 14,855 3,930 70,235 103,747
23,475 19,395 10,120 3,950 56,940 58,819
13,065 12,900 5,465 2,555 33,985 47,724
12,495 12,176 6,745 950 32,366 33,192
13,570 8,298 3,720 2,130 27,718 41,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.