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Black Forest

511805534Analyzed
4v4 RM · 10d ago on Oct 6, 2026· 50m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Danes · Netherlands
1348
+15
🇩🇪 Vietnamese · Germany
1269
+18
🇳🇱 Khmer · Netherlands
1263
+18
🇲🇹 Turks · Malta
1260
+19
vs
🇦🇷 Koreans · Argentina
1358
-19
🇫🇷 Tatars · France
1316
-17
🇺🇸 Mongols · United States
1299
-17
🇦🇷 Celts · Argentina
1299
-17
Player eAPM Actions Feudal Castle Imperial Opening
42 2,085 10:31 22:36 34:08 ⚔ M@A into Archers
35 1,736 12:12 16:12 27:57 ⛏ Fast Castle
33 1,657 13:41 24:06 — ⚔ Towers FC
31 1,557 11:32 15:44 33:00 ⛏ Fast Castle
31 1,575 10:58 16:12 21:28 ◆ FC into Fast Imp
30 1,510 12:20 15:52 30:11 ⛏ Fast Castle
27 1,339 13:29 17:04 29:38 ⛏ Fast Castle
23 1,165 10:40 15:35 39:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,990 21,853 11,460 5,325 78,628 88,955
39,095 12,205 22,675 2,900 76,875 85,314
25,120 26,433 11,305 2,405 65,263 76,418
24,170 24,793 11,230 3,050 63,243 76,867
30,250 14,190 11,200 3,950 59,590 62,104
15,520 24,955 15,230 3,000 58,705 71,400
15,670 14,285 13,620 1,655 45,230 49,642
10,300 14,799 2,965 1,480 29,544 38,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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