AoeStats
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Arena

516663941Analyzed
4v4 RM · 10d ago on Oct 27, 2026· 46m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Teutons · Canada
746
+13
🇲🇽 Franks · Mexico
695
+15
🇲🇽 Tatars · Mexico
649
+17
🇬🇧 Britons · United Kingdom
642
+17
vs
🇲🇽 Burgundians · Mexico
762
-18
🇲🇽 Vietnamese · Mexico
714
-17
🇲🇽 Mongols · Mexico
698
-17
🇲🇽 Vietnamese · Mexico
525
-10
Player eAPM Actions Feudal Castle Imperial Opening
25 1,155 11:47 17:17 35:57 ⛏ Fast Castle
16 752 15:03 22:16 36:11 ⛏ Fast Castle
16 752 10:23 16:37 33:04 ⛏ Fast Castle
16 724 13:06 28:16 45:36 ⚔ Towers FC
12 534 13:08 24:59 42:37 ⛏ Fast Castle
12 575 10:56 20:15 35:40 ⛏ Fast Castle
12 564 11:18 19:37 33:14 ⛏ Fast Castle
9 429 13:51 26:36 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
20,815 13,510 7,365 2,810 44,500 49,050
15,015 14,725 8,575 2,605 40,920 44,780
18,600 14,125 6,585 1,585 40,895 52,807
15,325 12,130 9,855 1,670 38,980 46,048
14,885 11,350 5,440 3,800 35,475 47,233
11,770 13,140 3,375 2,015 30,300 39,827
11,635 9,780 7,705 750 29,870 34,835
7,845 9,325 2,000 200 19,370 21,813
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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