AoeStats
← smartiy

African Clearing

510823633Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 42m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Japanese · Romania
1508
+7
🇳🇱 Koreans · Netherlands
1492
+7
🇺🇸 Huns · United States
1466
+8
🇳🇴 Saxons · Norway
848
+29
🇸🇮 Franks · Slovenia
1279
-14
🇮🇩 Vikings · Indonesia
1271
-13
🇩🇪 Italians · Germany
1249
-12
🇹🇷 Magyars · Türkiye
1232
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 2,317 11:38 22:55 — ⚔ Archer Rush
46 1,927 12:18 16:38 36:53 ⛏ Fast Castle
42 1,788 13:23 17:32 38:23 ⛏ Fast Castle
34 1,416 12:15 22:32 — ⚔ Scout Rush
30 1,269 12:42 20:31 — ⛏ Fast Castle
27 1,123 13:38 17:40 — ⛏ Fish Boom FC
26 1,102 15:21 19:29 — ⛏ Fast Castle
25 1,073 14:06 31:34 37:31 ⚔ M@A into Towers into Archers

Resources

Player Food Wood Gold Stone Spent Collected
16,855 15,616 10,140 3,550 46,161 46,238
17,150 12,250 4,670 1,970 36,040 39,158
9,420 10,014 5,610 2,275 27,319 28,380
12,595 5,795 6,895 1,260 26,545 31,160
9,535 8,140 4,245 1,350 23,270 27,219
10,895 5,418 3,745 500 20,558 22,282
6,825 10,245 1,535 1,245 19,850 22,549
5,950 6,976 300 730 13,956 14,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.