AoeStats
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Arena

508994006Analyzed
4v4 RM · 21d ago on Sep 25, 2026· 42m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
1208
+11
🇵🇪 Romans · Peru
1125
+15
🇨🇱 Burmese · Chile
1118
+15
🇵🇪 Vikings · Peru
1040
+18
vs
🇺🇸 Tatars · United States
1236
-21
🇺🇸 Saxons · United States
1081
-14
🇮🇳 Aztecs · India
1029
-12
🇮🇳 Goths · India
1027
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 2,112 9:18 20:11 34:20 ⛏ Fast Castle
50 2,140 10:31 14:02 34:37 ⛏ Fast Castle
27 1,161 11:26 15:33 32:37 ⛏ Fast Castle
27 1,148 10:28 14:40 31:05 ⛏ Fast Castle
27 1,152 11:27 15:44 34:41 ⛏ Fast Castle
26 1,116 11:16 17:35 36:29 ⛏ Fast Castle
19 800 10:15 16:17 30:00 ⛏ Fast Castle
13 563 12:50 16:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,440 16,055 19,190 850 64,535 65,898
29,155 17,220 15,140 1,650 63,165 69,295
24,255 10,265 10,685 4,955 50,160 60,882
26,870 11,770 8,925 1,500 49,065 51,963
19,310 18,225 8,845 1,930 48,310 51,167
20,115 12,530 8,150 860 41,655 46,641
20,740 11,690 6,170 2,400 41,000 43,460
8,025 6,520 1,060 330 15,935 20,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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