AoeStats
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Arena

511023129Analyzed
4v4 RM · 12h ago on Oct 3, 2026· 64m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Teutons · Sweden
1355
+16
🇻🇳 Mongols · Vietnam
1355
+16
🇲🇽 Britons · Mexico
1332
+17
🇨🇳 Chinese · China
1303
+18
🇯🇵 Khmer · Japan
1432
-19
🇯🇵 Dravidians · Japan
1387
-18
🇯🇵 Cumans · Japan
1385
-18
🇯🇵 Franks · Japan
1232
-12
Player eAPM Actions Feudal Castle Imperial Opening
68 4,423 8:59 21:53 35:33 ⚔ Archer Rush
61 3,971 9:07 22:50 35:40 ⛏ Fast Castle
43 2,790 11:46 14:55 28:47 ⛏ Fast Castle
40 2,588 9:48 13:32 33:47 ⛏ Fast Castle
39 2,512 11:06 14:53 28:32 ⛏ Fast Castle
38 2,446 10:35 22:21 33:18 ⚔ Archer Rush
33 2,149 10:50 14:41 30:04 ⛏ Fast Castle
29 1,888 8:40 14:56 31:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,620 31,500 35,630 6,130 123,880 134,833
45,930 37,465 18,990 3,800 106,185 125,621
51,535 30,585 15,705 3,450 101,275 110,488
42,010 30,215 22,325 4,960 99,510 105,049
37,420 38,221 9,260 2,745 87,646 98,189
30,975 37,311 14,115 3,825 86,226 91,232
32,840 31,245 13,215 3,665 80,965 93,591
15,775 15,490 9,995 3,885 45,145 50,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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