AoeStats
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Arena

511793472Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 51m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Danes · Germany
1140
+14
🇩🇪 Japanese · Germany
1122
+15
🇨🇳 Huns · China
1060
+18
🇳🇱 Teutons · Netherlands
1056
+18
vs
🇩🇪 Teutons · Germany
1134
-18
🇲🇽 Khmer · Mexico
1128
-17
🇦🇺 Dravidians · Australia
1089
-16
🇨🇳 Saxons · China
1044
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,266 11:00 15:02 34:52 ⛏ Fast Castle
37 1,928 11:19 15:24 29:28 ⛏ Fast Castle
32 1,645 11:03 15:10 30:30 ⛏ Fast Castle
29 1,500 10:42 14:12 41:57 ⛏ Fast Castle
29 1,484 10:31 14:23 32:00 ⛏ Fast Castle
20 1,057 9:44 13:23 35:17 ⛏ Fast Castle
18 940 12:07 19:00 32:47 ⛏ Fast Castle
14 732 11:17 15:46 37:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,100 28,500 42,900 1,660 122,160 124,629
24,140 43,505 5,740 1,950 75,335 76,552
28,085 26,090 11,080 4,835 70,090 83,951
32,080 19,850 15,305 1,775 69,010 78,011
25,300 17,930 10,110 2,110 55,450 55,755
23,685 15,545 10,495 2,330 52,055 64,148
21,785 16,635 6,915 1,945 47,280 50,819
17,800 9,725 9,245 2,180 38,950 40,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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