AoeStats
← Bassem Kh

Nomad

511247768Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 37m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇧 Persians · Lebanon
1001
+21
🇸🇦 Lithuanians · Saudi Arabia
979
+14
🇱🇧 Mongols · Lebanon
950
+15
🇱🇧 Bohemians · Lebanon
739
+24
vs
🇨🇳 Turks · China
964
-18
🇨🇳 Khmer · China
957
-17
🇨🇳 Magyars · China
909
-16
🇻🇳 Chinese · Vietnam
886
-21
Player eAPM Actions Feudal Castle Imperial Opening
28 1,064 14:02 19:30 — ⛏ Fish Boom FC
24 889 15:45 32:28 — ⚔ Fish Boom into Scouts
23 872 19:13 23:43 — ⚔ M@A FC into Scouts
19 729 14:35 18:44 36:23 ⛏ Fish Boom FC
17 635 14:40 24:24 — ⚔ Fish Boom into Scouts
16 615 13:41 29:11 — ⚔ Scout Rush
16 621 13:06 20:36 — ⛏ Fast Castle
15 560 15:12 20:24 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,975 8,303 4,510 950 22,738 24,129
9,520 6,059 6,075 0 21,654 22,788
10,000 4,750 670 2,150 17,570 17,200
8,535 6,125 1,105 1,600 17,365 17,522
6,470 7,165 2,420 950 17,005 17,712
7,870 4,320 1,065 1,200 14,455 17,142
7,120 3,439 3,350 540 14,449 15,135
4,920 4,379 350 360 10,009 12,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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