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African Clearing

511632638Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 32m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
1519
+10
🇹🇷 Varangians · Türkiye
1446
+13
🇹🇷 Mongols · Türkiye
1437
+13
🇹🇷 Vietnamese · Türkiye
1259
+20
vs
🇨🇳 Berbers · China
1414
-16
🇧🇷 Huns · Brazil
1387
-15
🇨🇴 Mongols · Colombia
1368
-14
🇦🇷 Sicilians · Argentina
1295
-11
Player eAPM Actions Feudal Castle Imperial Opening
65 2,149 11:55 20:29 — ⚔ Scout Rush
53 1,758 11:35 24:53 — ⚔ Scout Rush
44 1,442 11:26 25:22 — ⚔ Scout Rush
43 1,401 12:59 25:50 — ⚔ Archers into Towers
38 1,254 11:43 24:28 — ⚔ Scout Rush
28 935 13:20 17:29 — ⛏ Fast Castle
28 922 14:31 26:08 — ⚔ Towers into Archers into Skirms
25 812 15:15 19:10 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,780 4,648 4,450 300 21,178 21,569
9,195 6,485 1,340 1,700 18,720 19,672
7,875 6,055 2,640 1,050 17,620 19,783
7,530 6,091 300 1,085 15,006 15,840
5,975 6,112 1,185 1,200 14,472 14,781
7,320 4,058 350 1,970 13,698 15,059
7,115 4,009 1,140 300 12,564 12,837
5,650 3,972 1,300 1,125 12,047 12,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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