AoeStats
← Adryan

Arabia

507278709Analyzed
1v1 RM · 1mo ago on Sep 17, 2026· 47m 56s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Burmese · Peru
1196
+15
vs
🇪🇸 Lithuanians · Spain
1169
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 2,080 10:37 16:27 46:38 ⛏ Fast Castle
33 1,585 10:06 19:15 40:29 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
14,950 13,260 11,300 2,180 41,690 45,869
14,115 10,935 6,575 1,705 33,330 34,329
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.