AoeStats
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Arena

511100040Analyzed
4v4 RM · 17d ago on Oct 3, 2026· 31m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Georgians · Mexico
1335
+13
🇨🇳 Bohemians · China
1313
+14
🇮🇳 Lithuanians · India
1232
+17
🇲🇽 Varangians · Mexico
1216
+19
vs
🇧🇷 Inca · Brazil
1273
-16
🇦🇷 Burgundians · Argentina
1267
-16
🇹🇷 Japanese · Türkiye
1265
-16
🇲🇦 Persians · Morocco
1246
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,035 11:05 14:39 31:44 ⛏ Fast Castle
49 1,549 10:42 14:49 — ⛏ Fast Castle
39 1,237 9:13 17:50 — ⛏ Fast Castle
31 999 10:53 14:30 31:22 ⛏ Fast Castle
29 923 11:06 15:03 — ⛏ Fast Castle
26 827 9:39 14:22 29:25 ⛏ Fast Castle
24 770 11:07 15:07 30:12 ⛏ Fast Castle
22 708 12:35 16:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,865 10,210 5,595 1,050 32,720 37,550
14,845 9,295 4,530 2,350 31,020 35,845
14,140 10,250 3,585 1,850 29,825 31,607
10,480 8,575 2,050 1,630 22,735 26,359
8,120 6,455 2,900 750 18,225 20,187
9,270 6,415 880 1,450 18,015 19,351
5,540 6,295 1,835 1,590 15,260 19,063
4,725 5,945 4,570 0 15,240 19,443
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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