AoeStats
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Arena

517802522Analyzed
4v4 RM · 3d ago on Oct 31, 2026· 44m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Teutons · Türkiye
1074
+11
🇹🇷 Italians · Türkiye
1032
+13
🇷🇺 Turks · Russia
1030
+13
🇬🇧 Cumans · United Kingdom
980
+15
vs
🇹🇼 Persians · Taiwan
1046
-16
🇦🇷 Turks · Argentina
986
-14
🇦🇷 Turks · Argentina
913
-11
🇦🇷 Chinese · Argentina
906
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,552 10:38 20:47 33:06 ⚔ FC into Scouts
34 1,487 9:24 13:39 27:36 ⛏ Fast Castle
30 1,327 10:06 15:58 31:36 ⛏ Fast Castle
30 1,310 11:20 15:31 30:30 ⛏ Fast Castle
29 1,277 9:25 17:59 27:29 ⛏ Fast Castle
28 1,229 12:32 16:23 30:02 ⛏ Fast Castle
24 1,076 11:56 16:31 33:28 ⛏ Fast Castle
23 1,021 12:59 21:13 33:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,230 11,670 30,820 200 79,920 91,089
26,010 13,418 17,895 950 58,273 62,049
22,725 14,380 14,400 4,250 55,755 73,611
22,950 10,360 15,145 2,150 50,605 66,828
14,970 15,120 8,480 2,150 40,720 57,993
14,390 7,415 7,125 3,450 32,380 37,790
8,150 7,953 4,915 2,060 23,078 24,104
8,630 6,670 4,025 2,315 21,640 23,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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