AoeStats
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Arena

517650786Analyzed
4v4 RM · 4d ago on Oct 31, 2026· 49m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malians · United States
1032
+15
🇨🇳 Bohemians · China
990
+17
🇨🇳 Goths · China
966
+18
🇨🇳 Franks · China
964
+18
vs
🇹🇼 Spanish · Taiwan
1078
-21
🇹🇼 Danes · Taiwan
1029
-18
🇬🇧 Varangians · United Kingdom
1001
-17
🇹🇼 Vietnamese · Taiwan
896
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,114 10:42 14:37 35:21 ⛏ Fast Castle
40 1,981 11:03 15:17 33:25 ⛏ Fast Castle
35 1,756 10:13 15:24 43:01 ⛏ Fast Castle
31 1,555 10:59 16:01 29:58 ⛏ Fast Castle
29 1,438 10:14 17:34 33:07
28 1,370 10:53 14:28 26:24 ⛏ Fast Castle
24 1,197 10:45 18:11 — ⛏ Fast Castle
16 799 11:10 15:23 29:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,320 26,819 12,130 2,900 83,169 91,237
31,135 14,070 20,245 3,055 68,505 89,239
25,775 14,005 12,330 2,200 54,310 64,940
18,275 16,820 12,830 1,500 49,425 58,427
19,510 14,850 6,085 2,460 42,905 46,532
11,200 12,370 4,570 2,560 30,700 32,595
15,050 7,590 5,255 1,645 29,540 45,296
10,860 9,885 780 830 22,355 23,196
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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