AoeStats
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Mountain Pass

517532075Analyzed
4v4 RM · 4d ago on Oct 30, 2026· 46m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1099
+15
🇦🇷 Mapuche · Argentina
1099
+15
🇨🇴 Celts · Colombia
1044
+17
🇦🇷 Jurchens · Argentina
1037
+17
vs
🇺🇸 Maya · United States
1092
-32
🇩🇪 Khitans · Germany
1084
-17
🇲🇽 Magyars · Mexico
1072
-16
🇬🇧 Varangians · United Kingdom
1032
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,322 15:18 21:01 41:36 ⛏ Fast Castle
27 1,245 14:56 19:04 34:38 ⛏ Fast Castle
27 1,286 15:48 20:51 40:01 ⛏ Fast Castle
25 1,166 13:48 21:37 38:25 ⛏ Fast Castle
22 1,031 14:07 18:39 40:41 ⛏ Fast Castle
16 743 15:17 23:44 35:36 ⛏ Fast Castle
14 679 15:32 25:42 46:37 ⛏ Fast Castle
13 611 13:51 23:00 44:00 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
16,540 26,100 14,050 1,050 57,740 61,748
15,835 19,785 13,405 1,650 50,675 52,367
22,090 12,843 9,670 3,750 48,353 52,066
16,420 9,145 9,240 2,550 37,355 39,409
16,520 8,475 6,460 1,700 33,155 38,908
11,660 8,111 4,660 2,495 26,926 33,970
12,580 7,680 4,130 2,150 26,540 31,990
11,805 7,801 3,605 1,100 24,311 29,409
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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