AoeStats
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Arena

517518651Analyzed
4v4 RM · 4d ago on Oct 30, 2026· 54m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Spanish · France
1046
+16
🇫🇷 Khmer · France
1029
+17
🇩🇿 Britons · Algeria
1004
+18
🇩🇿 Aztecs · Algeria
976
+19
vs
🇺🇸 Slavs · United States
1051
-18
🇬🇧 Bohemians · United Kingdom
1050
-18
🇩🇪 Turks · Germany
1046
-17
🇮🇹 Romans · Italy
1023
-17
Player eAPM Actions Feudal Castle Imperial Opening
46 2,536 12:15 16:10 33:13 ⛏ Fast Castle
34 1,854 11:42 18:06 31:45 ⛏ Fast Castle
33 1,824 13:32 17:52 34:11 ⛏ Fast Castle
32 1,745 10:45 15:25 36:25 ⛏ Fast Castle
25 1,346 9:58 14:06 30:39 ⛏ Fast Castle
19 1,059 11:12 18:07 33:40 ⛏ Fast Castle
17 910 11:44 17:39 35:37 ⛏ Fast Castle
17 945 12:02 16:40 32:07 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
28,690 25,170 15,735 4,200 73,795 99,114
34,805 15,615 19,080 1,500 71,000 79,465
28,375 17,760 18,685 2,050 66,870 81,288
30,370 12,970 9,790 3,285 56,415 59,339
13,150 21,435 17,385 3,650 55,620 73,274
14,810 24,210 9,505 2,305 50,830 53,647
20,085 9,870 14,640 3,350 47,945 54,901
11,990 12,990 4,705 1,090 30,775 42,438
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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