AoeStats
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Nomad

515783755Analyzed
4v4 RM · 6d ago on Oct 23, 2026· 57m 28s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Byzantines · Germany
1008
+13
🇧🇪 Vietnamese · Belgium
974
+14
🇩🇪 Sicilians · Germany
910
+17
🇩🇪 Goths · Germany
879
+18
vs
🇬🇧 Armenians · United Kingdom
1051
-20
🇺🇸 Magyars · United States
977
-17
🇹🇷 Huns · Türkiye
951
-16
🇬🇧 Poles · United Kingdom
760
-9
Player eAPM Actions Feudal Castle Imperial Opening
28 1,608 16:58 25:47 42:22 ⚔ Fish Boom into Archers
26 1,523 13:42 24:31 — ⛏ Fish Boom
24 1,357 14:29 26:20 47:10 ⚔ Scout Rush
24 1,355 15:02 20:26 40:18 ⛏ Fish Boom FC
22 1,293 15:03 20:59 34:34 ⛏ Fish Boom FC
20 1,124 14:30 22:05 41:19 ⛏ Fish Boom FC
15 851 16:35 21:32 43:39 ⛏ Fish Boom FC
7 382 17:04 34:20 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,225 20,369 13,520 4,475 66,589 89,282
24,695 27,636 9,165 4,000 65,496 73,054
25,095 13,489 7,100 1,050 46,734 48,896
18,895 10,260 13,750 1,700 44,605 50,376
17,780 17,970 5,615 2,745 44,110 58,239
15,905 9,196 8,365 2,310 35,776 37,799
8,200 10,053 6,685 1,600 26,538 30,903
8,345 3,822 2,475 795 15,437 16,642
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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