AoeStats
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Arena

515771191Analyzed
4v4 RM · 7d ago on Oct 23, 2026· 52m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1099
+8
🇬🇧 Bohemians · United Kingdom
1041
+10
🇺🇸 Byzantines · United States
886
+17
🇬🇧 Bulgarians · United Kingdom
737
+23
vs
🇩🇪 Saxons · Germany
951
-16
🇨🇱 Chinese · Chile
933
-16
🇹🇷 Vietnamese · Türkiye
871
-13
🇨🇱 Saracens · Chile
861
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,212 11:20 15:55 35:05 ⛏ Fast Castle
29 1,522 10:39 14:52 33:35 ⛏ Fast Castle
22 1,132 10:21 17:21 36:03 ⛏ Fast Castle
17 908 11:46 21:17 29:44 ⚔ Skirms into Fast Imp
16 844 10:25 31:27 — ⚔ Skirmisher Rush
14 750 11:35 19:05 34:43 ⛏ Fast Castle
12 626 11:57 18:28 38:29 ⚔ Scout Rush
8 437 9:55 — —

Resources

Player Food Wood Gold Stone Spent Collected
22,950 18,380 12,820 1,750 55,900 71,803
19,885 18,560 7,100 3,680 49,225 57,674
19,655 20,490 6,845 1,430 48,420 55,980
15,475 9,520 10,445 2,800 38,240 54,238
15,605 7,165 9,090 2,500 34,360 41,328
15,125 13,820 2,890 460 32,295 41,272
5,350 4,075 1,955 1,300 12,680 12,668
2,050 1,490 50 0 3,590 4,096
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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