AoeStats
← gazza17

Baltic

513270987Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 57m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Varangians · United Kingdom
945
+14
🇪🇸 Franks · Spain
913
+15
🇨🇱 Teutons · Chile
870
+17
🇲🇽 Vietnamese · Mexico
830
+18
vs
🇬🇧 Ethiopians · United Kingdom
930
-17
🇲🇽 Spanish · Mexico
888
-16
🇨🇳 Hindustanis · China
885
-16
🇩🇪 Vikings · Germany
856
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,859 11:43 15:49 30:42 ⛏ Fish Boom FC
26 1,485 12:10 18:25 31:43 ⛏ Fish Boom FC
17 942 14:35 20:40 29:05 ⛏ Fish Boom FC into Fast Imp
17 967 12:19 19:03 38:07 ⛏ Fish Boom FC
15 857 11:13 17:52 28:35 ⛏ Fast Castle
13 752 11:44 16:05 33:48 ⛏ Fast Castle
6 315 10:57 — —
6 335 10:53 — —

Resources

Player Food Wood Gold Stone Spent Collected
38,210 22,335 18,365 3,200 82,110 94,312
32,095 22,705 20,760 4,470 80,030 89,338
35,500 12,980 16,535 2,350 67,365 77,409
30,390 14,030 20,050 2,150 66,620 78,180
15,170 19,085 11,160 3,200 48,615 58,503
12,535 18,616 11,565 1,050 43,766 50,364
1,400 1,248 90 30 2,768 4,848
1,400 250 0 0 1,650 2,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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