AoeStats
← Harvey Birdman

Arena

515437262Analyzed
4v4 RM · 15d ago on Oct 22, 2026· 77m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vikings · Taiwan
1105
+16
🇨🇳 Huns · China
1076
+17
🇯🇵 Turks · Japan
1063
+18
🇫🇮 Mongols · Finland
992
+21
vs
🇦🇺 Malay · Australia
1155
-20
🇦🇺 Vietnamese · Australia
1131
-19
🇦🇺 Khmer · Australia
1086
-17
🇦🇺 Turks · Australia
1054
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 4,454 11:35 16:17 30:22 ⛏ Fast Castle
41 3,155 11:30 15:01 27:26 ⛏ Fast Castle
32 2,498 8:23 16:12 30:35 ⛏ Fast Castle
29 2,237 11:01 13:50 29:53 ⛏ Fast Castle
23 1,763 9:17 13:41 36:03 ⛏ Fast Castle
22 1,679 11:24 16:22 30:03 ⛏ Fast Castle
21 1,657 12:13 16:16 34:50 ⛏ Fast Castle
13 1,022 10:19 16:29 31:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
99,285 37,240 41,190 1,315 179,030 185,481
67,005 34,120 32,785 5,720 139,630 151,379
59,555 29,305 29,115 5,760 123,735 141,793
22,300 32,970 20,140 5,600 81,010 81,152
17,285 33,845 18,925 3,630 73,685 75,186
36,820 22,180 11,970 1,150 72,120 78,480
25,485 18,450 9,420 1,360 54,715 56,938
18,380 12,445 5,835 2,545 39,205 43,795
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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