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African Clearing

511908899Analyzed
4v4 RM · 8d ago on Oct 7, 2026· 41m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Jurchens · Argentina
1703
+8
🇨🇳 Persians · China
1598
+11
🇧🇷 Berbers · Brazil
1558
+13
🇨🇳 Huns · China
1500
+15
vs
🇦🇷 Hindustanis · Argentina
1530
-13
🇲🇽 Vietnamese · Mexico
1528
-13
🇦🇷 Berbers · Argentina
1489
-12
🇨🇱 Huns · Chile
1407
-9
Player eAPM Actions Feudal Castle Imperial Opening
52 2,198 12:00 21:24 — ⚔ Scout Rush
48 1,995 14:27 18:38 33:15 ⛏ Fast Castle
47 1,984 13:16 17:12 36:19 ⛏ Fast Castle
45 1,882 12:22 20:06 35:40 ⚔ Scout Rush
44 1,861 11:50 25:42 — ⚔ Scouts into Skirms
31 1,318 14:12 18:05 — ⛏ Fast Castle
29 1,218 13:19 24:36 36:59 ⚔ Scout Rush
25 1,027 12:48 20:11 36:21 ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,865 12,899 10,690 3,960 54,414 55,322
19,430 14,166 5,755 1,380 40,731 41,559
11,645 12,604 6,475 5,240 35,964 37,193
17,065 9,612 7,760 1,130 35,567 38,379
13,955 11,667 7,960 1,925 35,507 36,449
12,905 12,738 4,990 2,450 33,083 33,794
13,445 9,572 2,830 1,600 27,447 29,922
7,340 9,983 6,415 2,810 26,548 27,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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