AoeStats
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Arena

511141652Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 39m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1356
+12
🇪🇸 Hindustanis · Spain
1333
+13
🇪🇸 Teutons · Spain
1323
+13
🇪🇸 Khmer · Spain
1323
+13
vs
🇦🇷 Persians · Argentina
1351
-15
🇲🇽 Poles · Mexico
1286
-14
🇧🇷 Ethiopians · Brazil
1235
-12
🇩🇪 Burgundians · Germany
1175
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,191 10:30 14:07 29:49 ⛏ Fast Castle
49 1,939 10:17 14:37 28:08 ⛏ Fast Castle
48 1,879 10:21 14:00 32:30 ⛏ Fast Castle
43 1,681 10:58 14:34 — ⛏ Fast Castle
43 1,704 10:27 14:56 33:17 ⛏ Fast Castle
37 1,479 11:10 13:54 28:58 ⛏ Fast Castle
34 1,334 10:41 14:38 29:33 ⛏ Fast Castle
27 1,086 11:18 17:05 33:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,595 10,965 17,145 1,700 59,405 64,646
24,970 10,530 17,770 850 54,120 60,770
23,875 12,825 8,965 200 45,865 54,834
16,670 14,370 7,785 980 39,805 49,294
18,860 12,375 5,950 1,915 39,100 44,453
17,505 10,566 7,985 1,500 37,556 40,405
8,720 10,863 10,485 2,285 32,353 34,351
13,580 9,690 3,030 1,210 27,510 28,914
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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