AoeStats
← Álvaro de Bazán

Arena

513667469Analyzed
4v4 RM · 23d ago on Oct 14, 2026· 53m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Tupi · Germany
1479
+14
🇦🇷 Danes · Argentina
1391
+17
🇮🇹 Gurjaras · Italy
1322
+20
1311
+20
vs
🇩🇪 Cumans · Germany
1469
-19
🇨🇭 Persians · Switzerland
1416
-18
🇪🇸 Sicilians · Spain
1411
-18
🇳🇱 Armenians · Netherlands
1371
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,173 10:48 14:38 32:25 ⛏ Fast Castle
38 2,070 10:33 14:38 29:32 ⛏ Fast Castle
36 1,920 10:59 15:10 31:39 ⛏ Fast Castle
35 1,899 8:34 20:11 30:46 ⛏ Fast Castle
35 1,899 9:04 14:41 30:42 ⛏ Fast Castle
33 1,751 9:41 13:20 34:03 ⛏ Fast Castle
32 1,701 11:06 15:09 29:48 ⛏ Fast Castle
25 1,365 12:46 17:33 33:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
73,320 11,484 17,720 4,850 107,374 114,933
32,400 37,497 18,215 3,775 91,887 102,370
28,085 29,950 13,995 5,510 77,540 78,783
41,635 23,655 5,860 3,850 75,000 80,474
33,890 15,450 18,165 5,100 72,605 85,798
28,700 14,620 17,785 1,125 62,230 67,041
18,780 20,005 15,750 2,260 56,795 67,166
12,495 18,743 13,475 3,840 48,553 86,258
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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