AoeStats
← Tom Jogo🚬

Black Forest

507373654Analyzed
4v4 RM · 1mo ago on Sep 17, 2026· 69m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bohemians · Argentina
829
+11
🇦🇷 Tatars · Argentina
827
+11
🇦🇷 Persians · Argentina
816
+11
🇦🇷 Portuguese · Argentina
800
+12
vs
751
-12
🇨🇱 Jurchens · Chile
727
-12
🇺🇸 Huns · United States
694
-11
🇲🇽 Vietnamese · Mexico
688
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 2,179 11:39 16:36 31:04 ⛏ Fast Castle
31 2,166 11:04 20:51 31:46 ⛏ Fast Castle
28 1,947 15:08 20:11 38:52 ⛏ Fast Castle
23 1,615 11:56 19:00 36:40 ⛏ Fast Castle
18 1,249 15:09 23:15 40:05 ⛏ Fast Castle
16 1,125 12:02 21:48 51:52 ⛏ Fast Castle
14 962 11:48 24:24 37:31 ⛏ Fast Castle
14 980 11:22 23:37 38:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,950 45,300 29,625 2,415 123,290 131,133
68,900 14,058 31,725 3,000 117,683 123,824
24,220 35,555 21,505 900 82,180 94,091
13,200 27,800 24,190 9,625 74,815 111,357
24,825 25,516 9,835 2,745 62,921 76,583
25,195 18,440 11,455 2,330 57,420 63,545
18,435 16,525 13,480 3,380 51,820 78,131
23,090 11,487 8,485 2,630 45,692 52,221
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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